Work in small team of Modellers and CGI Artists
Create optimized 3D models and assets for immersive VR experiences.
Optimize data for Unity 3D or Unreal Engine.
Work with textures, lighting, and shaders for realistic experience.
Ensure assets meet performance standards for real-time VR applications.
Experience with polygonal modeling and PBR texturing.
Proficiency in software such as Blender, Substance Designer, Substance Painter, or ZBrush.
Experience with real-time engines like Unity or Unreal Engine.
Experience with HDRP would be an advantage.
Skill in setting up lighting and shading techniques for virtual environments.
Knowledge of spatial design and user interactions within VR environments.
Strong communication and teamwork skills, along with attention to detail.
Creative thinking and flexibility.
Proficiency in Czech or English
Ability to work in a team
Ability to express thoughts clearly, give and receive constructive feedback
Aspiration for learning and self-development
Discipline, responsibility.
Collaboration on a freelance basis (for project's fee).
Opportunities to work on cutting-edge architectural VR projects, helping clients make design decisions and visualize projects.
A great, young, and versatile team.
Competitive compensation based on your skills and experience.
A direct and open corporate culture without unnecessary formalities.
A positive atmosphere and a friendly working environment.
Training, workshops, and educational activities for your professional development.
Option to work remotely as a freelancer on a project basis
Before moving forward with a collaboration, we kindly request a test task: creating the exterior of a villa, which we’d like to integrate into a VR headset (Meta Oculus Quest 3) and iPad Pro.
We look forward to hearing from you!
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